Pixel-art portrait of Gökalp Taşer, waving

Gökalp Taşer

Game & Graphic Designer

Istanbul, Türkiye

Open the book ↓

I am a game designer who believes that games are meant for fun and seeks to develop both myself and my games with this purpose in mind. I also pursued my education and some of my work in the field of graphic design.

Specialization Ratio

70%30%

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My Works

Frontier states, mafia cats, but who is Anthony?

Ironacre pixel-art scene: a stone-and-timber ranch house with cattle grazing beside it, mountains behind

Game DesignEditorial2026

Project "Ironacre"

A top down Action & Strategy game set on the 1870's frontier with one immigrant family, one plot of land, and a state that doesn't forgive mistakes. At the beginning designed as a complete world in a 36 page artbook; now moving from pages to playable game.

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Gökalp Taşer at his 2026 graduation

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Who Am I

I'm Gökalp, a game designer from Istanbul/Türkiye, finished a Communication Design B.S. at Özyeğin University in 2026. I've been building worlds for longer than that degree suggests: I learned to read and write at 3, got my hands on a PC at 5, and I've been playing games ever since I could reach the keyboard. Somewhere in there, "playing" turned into "wanting to know how the thing was built."

I began satisfying this curiosity through board games and creative coding. I also made a concerted effort to enrich my education in communication and design with games and gamified content.

I am currently transitioning my senior project, Ironacre, from an art book into a playable format. I am also open to studio work and collaborations, and I am very enthusiastic about such opportunities.

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Contact

For job offers, collaborations, and everything else.

info@gokalptaser.com